Skip to main content

Details section

Configure properties and appearance

When editing a design/interface, the Details section displays various properties that can be configured. Those marked with an asterisk * require a value to be set.

The Details section of an example design

The following properties appear as dropdown menus along the top of the section:

  • Parents - lists all designs/interfaces containing a Link attribute pointing to the current design/interface (or an interface it implements).

  • Implements (interfaces only) - lists all designs/interfaces that implement the current interface.

  • Applies to (activities only) - to be useful, an activity design must be applicable to one or more other designs. This makes it selectable when creating activities for items of those designs. If an interface is added to this list, the activity design will apply to all designs that implement it.

    To add a design/interface to the list, select Add applies to. To remove one from the list, select its button.

    For example

    Imagine that you're editing a Graffiti Removal Jobs design. This type of job is performed on benches and bridges, so you add the Benches and Bridges designs to the list.

    Similarly, this type of job is performed on playground equipment. Therefore, you add the Playground Assets interface to the list, which is implemented by multiple related designs (e.g. Swing Sets, Roundabouts, Slides).

  • Collections - determines the collections that items of the current design (or designs implementing the current interface) can belong to. The default is Live and Archive.

    • Set collection - if enabled, items will be limited to the selected collections.
  • Geometry (*) - determines whether geometry is required on items of the current design (or designs implementing the current interface) and which geometry types can be stored. By default, geometry is optional and all types are allowed.

    • Set allowed geometry - if enabled, items will be limited to the selected geometry types. When populating an item's geometry, one of the allowed types can be supplied, e.g. Point or Line or Polygon.

      However, if the Geometry Collection type is also allowed, one or more of the allowed types can be supplied, e.g. Point and Line and Polygon.

      To prevent any geometry being set, leave this enabled without any types selected.

    • Requires geometry - if enabled, geometry must be supplied when creating or editing items. Geometry will not be inherited from parent items. Any existing items without geometry will require it when they're next edited.

Note

Collections and Geometry can only be edited on designs/interfaces created by your organisation (Context = Customer).

Appearance details

The following properties determine the appearance of the design/interface and its corresponding items:

  • Code - the unique identifier of the design/interface, known as its Global Unique Code (GUC). Double-select it to copy it to your device's clipboard.

  • Name * - enter a distinct name that clearly identifies the design/interface.

  • Icon - use the icon picker to set the icon of the design/interface. The default is for designs and for interfaces.

  • Colour - use the colour picker to set the colour of the design/interface. The default is for designs and for interfaces.

  • Title / Subtitle - templates that determine the primary and secondary text labels of corresponding items. To learn more, see Titles and subtitles.

Save changes

Select Save to finish or Cancel to discard your changes.

If a property is left blank, it may inherit a value from an interface or use a default value. If it's inherited, select the displayed Go to... link to edit the property on the interface it belongs to. To edit it in a new browser tab, use middle-click or Ctrl-click.

Example property warnings