Networks are basically layers that contain network items, which define the network, for example, utilities or roads. For a layer to function as a network you must associate it with a network design, see Creating a network design.

There are two ways in which you can create a network.

  • import data that creates a network, for example NSG and NLPG type data, see Configuring NSG and NLPG imports. This allows you to create large networks from imported data. NSG and NLPG data imports are managed by Alloy and all the main elements of a network are created for you.
  • manually create a network and reference assets to the network.

    This method requires several steps:

    • Create a network design
    • Create a network layer
    • Create network items to define the network
    • Create and associate assets with the network.

Creating a network

When you want to create a network you need to create a network design that allows you to create network referenceable assets, see Creating a network design.

When you have created a network design the details are displayed on in the Item details panel. Now you can proceed to create the network layer.

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Once you have created a network layer you can create network items that define the network, for example roads, utilities, etc. By default the network design allows you to create items with all the geometry types available. When you create network items you can create multi-line or multi-polygon type items or you can create individual line or polygon items.

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